Shortest Fight Ever – 2 Seconds KO

KUMITE RULES

KUMITE COMPETITION AREA

  1. The competition area must be flat and devoid of hazard.
  2. The competition area will be a matted square, of a WKF approved type, with sides of eight metres (measured from the outside) with an additional two metres on all sides as a safety area. There will be a clear safety area of two metres on each side.
  3. A line half a metre long must be drawn two metres from the centre of the competition area for positioning the Referee.
  4. Two parallel lines each one metre long and at right angles to the Referee’s line, must be drawn at a distance of one and a half metres from the centre of the competition area for positioning the competitors.
  5. Each judge will be seated at the corners on the mat in the safety area. The referee may move around the entire tatami, including the safety area where the judges are seated. Each judge will be equipped with a red and a blue flag.
  6. The Match Supervisor will be seated just outside the safety area, behind, and to the left or right of the Referee. He will be equipped with a red flag or sign, and a whistle.
  7. The score-supervisor will be seated at the official score table, between the scorekeeper and the timekeeper.
  8. Coaches will be seated outside the safety area, on their respective sides at the side of the tatami towards the official table. Where the tatami area is elevated, the coaches will be placed outside the elevated area.
  9. The one metre border should be in a different colour from the rest of the matted area.

ORGANISATION OF KUMITE COMPETITIONS

  1. A Karate tournament may comprise Kumite competition and/or Kata competition. The Kumite competition may be further divided into the team match and the individual match. The individual match may be further divided into age and weight divisions. Weight divisions are divided
    ultimately into bouts. The term “bout” also describes the individual Kumite competitions between opposing pairs of team members.
  2. No contestant may be replaced by another in an individual title match.
  3. Individual contestants or teams that do not present themselves when called will be disqualified (KIKEN) from that category. In team matches the score for the bout not taking place will then be set to 8-0 in favour of the other team.
  4. Male teams comprise seven members with five competing in a round. Female teams comprise four members with three competing in a round.
  5. The contestants are all members of the team. There are no fixed reserves.
  6. Before each match, a team representative must hand into the official table, an official form defining the names and fighting order of the competing team members. The participants drawn from the full team of seven, or four members, and their fighting order, can be changed for each round provided the new fighting order is notified first, but once notified, it cannot then be changed until that round is completed.
  7. A team will be disqualified if any of its members or its coach changes the team’s composition or fighting order without written notification prior to the round.
  8. In team matches where an individual looses on account of receiving Hansoku or Shikkaku, any score for the disqualified contestant will be set to nil, and a score of 8-0 will be recorded for that bout in favour of the other team.

DURATION OF BOUT

  1. Duration of the Kumite bout is defined as three minutes for Senior Male Kumite (both teams and individuals) and four minutes in the individual bouts for medals. Senior Female bouts will be two minutes and three minutes in the individual bouts for medals. Under 21 years is 3 minutes for the Male category and 2 minutes for the Female category (no additional minute for medal bouts). Cadet and Junior bouts will be two minutes (no additional minute for medal bouts).
  2. The timing of the bout starts when the Referee gives the signal to start, and stops each time the Referee calls “YAME”.
  3. The timekeeper shall give signals by a clearly audible gong, or buzzer, indicating “10 seconds to go” and “time up”. The “time up” signal marks the end of the bout.

 

SCORING

  1. Scores are as follows:
    a)IPPON Three points
    b) WAZA-ARI Two points
    c) YUKO One point
  2. A score is awarded when a technique is performed according to the following criteria to a scoring area:
    a) Good form
    b) Sporting attitude
    c) Vigorous application
    d) Awareness (ZANSHIN)
    e) Good timing
    f) Correct distance
  3. IPPON is awarded for:
    a) Jodan kicks.
    b) Any scoring technique delivered on a thrown or fallen opponent.
  4. WAZA-ARI is awarded for:
    a) Chudan kicks.
  5. YUKO is awarded for:
    a) Chudan or Jodan Tsuki.
    b) Jodan or Chudan Uchi.
  6. Attacks are limited to the following areas:
    a) Head
    b) Face 10
    c) Neck
    d) Abdomen
    e) Chest
    f) Back
    g) Side
  7. An effective technique delivered at the same time that the end of the bout is signalled, is considered valid. A technique even if effective, delivered after an order to suspend or stop the bout shall not be scored and may result in a penalty being imposed on the offender.
  8. No technique, even if technically correct, will be scored if it is delivered when the two contestants are outside the competition area. However, if one of the contestants delivers an effective technique while still inside the competition area and before the Referee calls “YAME”, the technique will be scored.